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・ PACE financing
・ Pace Foods
・ Pace Gallery
・ Pace High School
・ Pace High School (Florida)
・ PACE Institute of Leadership and Management
・ Pac-Attack
・ Pac-car II
・ Pac-In-Time
・ Pac-Kit First Aid Kits
・ Pac-Land
・ Pac-Man
・ Pac-Man & Galaga Dimensions
・ Pac-Man (1982 video game)
・ Pac-Man (album)
Pac-Man (character)
・ Pac-Man (disambiguation)
・ Pac-Man (TV series)
・ Pac-Man 2
・ Pac-Man 256
・ Pac-Man and the Ghostly Adventures
・ Pac-Man and the Ghostly Adventures (video game)
・ Pac-Man and the Ghostly Adventures 2
・ Pac-Man anniversary arcade machines
・ Pac-Man Arrangement
・ Pac-Man Battle Royale
・ Pac-Man Championship Edition
・ Pac-Man Championship Edition DX
・ Pac-Man Collection
・ Pac-Man Dash!


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Pac-Man (character) : ウィキペディア英語版
Pac-Man (character)

Pac-Man is the protagonist fictional character of the franchise of the same name by Namco, who was first introduced in the Japanese arcade game ''Pac-Man'' on May 22, 1980 in Japan, later released in the United States in October the same year. Ever since, the character has appeared in more than 30 officially licensed game spin-offs,〔(【引用サイトリンク】archiveurl=http://web.archive.org/19980121102807/http://www.gamecenter.com/Features/Exclusives/Pacman/ )〕 as well as in numerous unauthorized clones and bootlegs,〔(【引用サイトリンク】archiveurl=http://web.archive.org/20070702002820/http://users.adelphia.net/~68hc11/bootpac/bootpac.htm )〕 spawned a variety of ''Pac-Man'' merchandise with his image, as well as a television series.〔(【引用サイトリンク】title=The Pac-Page (including database of ''Pac-Man'' merchandise and TV show reference) )〕 Pac-Man became a worldwide social phenomenon and Namco's mascot.
==Character design==
Pac-Man's origins are debated. According to the character's creator Tōru Iwatani, the inspiration was pizza without a slice, which gave him a vision of "an animated pizza, racing through a maze and eating things with its absent-slice mouth". However, he admittedly said in a 1986 interview that the design of the character also came from simplifying and rounding out the Japanese character for a mouth, ''kuchi''. The character's name was originally Puck-Man, This name comes from the Japanese folklore character Paku who was known for his appetite as well as by the Japanese onomatopoeic slang phrase ''paku-paku taberu'',〔(【引用サイトリンク】url=http://archive.gamespy.com/articles/july03/25smartest/index6.shtml )〕 meaning to open and close one's mouth. When Namco licensed the game to be released in the United States, they changed the game and character's name to "Pac-Man" after fearing that vandals would change the P in Puck to an F.
The arcade art on the original Puck-Man portrayed him as a yellow circle with a large mouth as well as hands, feet, eyes and a long nose. In-game Pac-Man was represented as a two-dimensional sprite of a simple yellow circle with a mouth. 1984's ''Pac-Land'' was the first game (of many) to use his arcade art in-game. More recently Pac-Man appears as a full three-dimensional polygonal model. His design went through two minor changes from the Puck-Man cabinet art over the years, the first made his nose smaller in the 1990s and the second altered his eyes and shoes in 2010.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Pac-Man (character)」の詳細全文を読む



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